Fl studio mobile failed
![fl studio mobile failed fl studio mobile failed](https://user-images.githubusercontent.com/10172485/59069371-7862a900-88e9-11e9-8184-113dce8d13f2.png)
But if you prefer to make your music in Reason (like many of the greatest producers in the world do) you can rest assured that you will always have what you need to be original and sound like you. Let’s look at how it works in practice, by making the string APP_DESCRIPTION customizable per flavor. Wanna add some personality to the music you make in Ableton Live, Apple Logic, FL Studio or Avid ProTools Just use Reason+ with the Rack as a plugin.
FL STUDIO MOBILE FAILED ANDROID
By this, I mean what we did above for the Android app_title string resource – we keep the name, we just give it a different value.Īs everything in Flutter is Dart code, we need to use a Dart construct, that is an abstract class. In Android, we are used to overloading the xml resources so we can specify a different one for a different flavor. On a few rare occasions, I need to do flutter clean .Īt this point, when you run each app, you will see the correct app title, but all the other strings and images are the same.Ĭustomising some string resources based on flavor Gotcha 3: when launching from the IDE, I sometimes need to relaunch because even though I am launching “App2”, “App1” is being launched. Note: renaming main.dart to main_common.dart means that we have to pass in a main file name when launching the app (as the default doesn’t exist), so we never accidentally launch the non configured app. Amend Dart entrypoint for App2 Amend Dart entrypoint for App1 Or, from the IDE, you can edit each configuration as per screenshots below. dart and flutter run - flavor app2 - t lib / main_app2. Such a Widget allows for the app config data to be accessed from any widgets in the app.įinally, to launch each config from the command line, you can simply type flutter run - flavor app1 - t lib / main_app1. However, you should see the correct app name when you view the list of apps on your device (ie “App 1” and “App 2”).įollowing the advice from Separating build environments in Flutter apps, part #1 – environment-specific configuration in Dart side, we will create an app_config.dart file, which is an Inherited Widget. Select Edit Configurations Rename to App1 Add build flavor Select Add new configuration Select Flutter Name App2 Add Dart entrypoint Add build flavor Select ShareĪt this point, when you run each app, you will see the same thing on screen. So let’s create 2 configurations in the IDE, as per screenshots below. If you prefer using an IDE, you can edit your configurations and pass in the flavor in it. Gotcha 2: –flavor flag currently fails if the Android flavor name has an uppercase character in it, so make sure your Android flavor names are all lowercase! Gotcha 1: As of writing and on my system, you need to do flutter clean in between running different flavors. So, from the command line, you can simply type flutter run - flavor app1 and flutter fun - flavor app2 . Flutter run and build commands come with a –flavor flag.